I was talking to a good friend recently, telling him all about Beeminder and TaskRatchet, and he came back with an idea that I had never thought about. What would your reaction be to a Beeminder or TaskRatchet-like system that, instead of telling you exactly what you would be charged if you derailed, charged you a random amount each time you derailed?
Basically you’d set three variables:
- Minimum charge
- Maximum charge
- Target average charge
The system would then charge you at random between the minimum and maximum, weighting its random number generator to converge on the target average over time. But the RNG wouldn’t have a memory, so any charge could be the maximum charge or the minimum charge.
Terrible idea? Or fantastic? Why?