(Not totally sure if this is a bug or if I’m just misreading something / have different intuitions than others. Also didn’t thoroughly check if this has been brought up before.)
When restarting a goal, I can set the “starting buffer” amount. (I believe the interface is the same for goal creation).
My expectation is that this means in 1 day (i.e. tomorrow), I’ll have to make progress on the goal, otherwise I will derail. In other words, my goal will be orange. But when I set this value to 1, my goal starts out blue. (I can then ratchet to 1 day of safety to make it orange.)
I think the rest of Beeminder is consistent with this understanding:
- An orange goal is “due in 1 day”
- Ratcheting so that the “number of safe days” is 1 makes a goal orange
If you decide today doesn’t count in “days until you have to make progress” then this would make sense, but I can’t make myself see that as a natural interpretation: if there are 0 days until I have to make progress, that means I have to make progress today, not tomorrow. “There is one full calendar day between right now and the day on which I need to make progress” seems clearly distinct from “There is one day until I have to make progress.”
Anyway! Perhaps my intuitions here are off and other people find this natural, or perhaps if it’s even a bit ambiguous it’s safer to give people an extra day (which they can ratchet away) than to leave them with one day less than expected (which they can’t immediately fix). I’m hesitant because this seems like a central enough feature that this behavior probably isn’t a mistake and might have some well-considered reason behind it.
