Anti-gamification?

Interesting… I don’t view Beeminder as discussion / negotiation between my past, present, and future selves. I view it as discussion / negotiation between my System 1 and my System 2. Accomplishing my Beeminder goals is naturally rewarding for my System 2, but it still helps to have some System 1 reinforcement, since System 1 is largely responsible for actually accomplishing the goal.

True… and I actually view this as a mild nod to gamification. (Don’t let the founders know though, they might take it out. :wink: )

Yeah, I’ve been vaguely meaning to do that for a long time, it’s just hard to pick up One More Thing when I already have So Many Systems For Managing Todos.

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