Use BUI
very late to reply here again, but seconding this very much!
i would love this! but why not make urgency load also account for autoratchets? :)
very late thank you to @dreev for the answer and to what @philip said!
to add some original thoughts that came to my head after reading through this thread again:
for me, what any metric like this (including the current urgency load) is missing, is a reference point. yes, with urgency load we can say we always strive to get 0 (disregarding autoratcheted goals for a moment), but an urgency load of e.g. 7 could mean a lot of very different things:
- you have 1 goal and itās a beemergency today (immediate action required!)
- you have 7 goals with 6 days of buffer each (definitely no immediate action required)
- anything in between those two
so i guess i would prefer it to say 7/7 or 7/49, or something like that. and this is especially where taking autoratchets into account would be lovely!
how do people who regularly use urgency load as a useful metric for themselves deal with this? i guess after a while you get a feeling for what range of urgency load is doable for you?
personally, i love the goal dashboard view where it shows me the coloured frames. easily at one glance i see which goals are red, which are orange, which are blue, which are green; and i know of course which of the red and orange ones are purposefully that colour and thus maybe couldnāt be āpromotedā to the next higher colour. then i can work my way through them from most to least urgent, until i donāt feel like it anymore. works like a charm so far! :)
(of course this is not really beemind-able, but also iāve never felt a strong urge to meta-beemind anything yet; probably donāt have enough goals for that yet :p
)

i would love this! but why not make urgency load also account for autoratchets?
:)
Thatās actually a good idea. Maybe it could make what the autorachet is set too count as 7. Though I could see some saying it makes urgency load less useful.

Though I could see some saying it makes urgency load less useful.
easy workaround: having the option to choose and switch between the two however one prefers. :)
(āeasyā from the user-perspective; probably extra difficult to program.)
Really good questions and ideas here. Iāve been trying an experimental feature to keep both Urgency Load and Total Buffer on my dashboard:
But alas, without actually beeminding it, Iāve just become banner-blind to it!
So I still donāt know which, if either, Iād expect to be more useful.
I guess this means I need to try beeminding it! Ok, here I go:
As for whether Urgency Load and/or Total Buffer should account for autoratchets ā also not obvious! (Reminder to ourselves that making it a setting because we donāt know which choice is better is a classic red flag.)

As for whether Urgency Load and/or Total Buffer should account for autoratchets ā also not obvious! (Reminder to ourselves that making it a setting because we donāt know which choice is better is a classic red flag .)
fascinating blog post! i guess i stand corrected about making it a setting.
so hereās my impassioned argument for absolutely making urgency load and total buffer (if that becomes a thing) account for autoratchets:
- i definitely wouldnāt use them if they donāt account for autoratchets!
- it is much more motivating if everyone is theoretically able to achieve the ābestā number.
- having the ābestā number be the same for everyone makes it more useful as a tool for comparing yourself with other people. obviously the amount of goals plays a huge part in this, having 60% total buffer with two goals is much less āimpressiveā than having 60% total buffer with 200 goalsātheyāre still easier to compare, though, if we know they both could reach ā100%ā. otherwise youād always have to say āi know 60% total buffer doesnāt sound like a lot, but iām actually unable to get past 80% because of my autoratchets, so the numberās really much higher, actuallyā. (same would be true for urgency load, my brainās just better at dealing with % right now.)
- if urgency load/total buffer donāt account for autoratchets, and someone in the forum speaks proudly of their 98% buffer / 5 urgency load / whatever, i would feel annoyed and left out, because my own goal choices (which i like and have chosen in the spirit of beeminder, iād like to think!) would prevent me from attaining that same achievement.
(satisfying numbers make brain go brr) - speaking of achievements, there might be another āfree goalā idea here: +1 free goal the first time you reach 0 urgency load / 100% buffer (having at least 2 active goals and having beeminded for at least a week, or something like that)āif this were a way to get +1 free goal, youād have to account for autoratchets, imo, because not doing so would be incredibly unfair to everyone who would otherwise qualify. (i realise that autoratcheting is currently still a premium feature, but iirc itās on the near-ish roadmap to be rolled out for everyone; and even if it werenāt, people might like an additional free goal after their subscriptions run out, for example.)
i hope my rambling makes sense and isnāt too incoherent :)
Since my original post, I got accustomed to tracking total buffer as percentage. This is really good, because it measures my efforts against my time.
With my do more goals, I canāt create limitless amount of them. I have to track if I can fit them into my routine.